Matthew murchison screen shot 2017 12 10 at 6 27 05 pm

A high res mesh in blender, Ready for retopology and baking.

Photogrammetry

Matthew murchison screen shot 2017 12 10 at 12 01 40 am

A dense point cloud generated for a series of photos.

Photogrammetry: From real world to game

Photogrammetry lets us bring the real world directly into engine. If you can find it, you can scan it.
I use DSLR to capture may objects, then bring them through Regard 3D to compute the geometry.

More artwork
Matthew murchison bannerMatthew murchison capture2