The raw Battlemap, designed to balance player metrics and canonical details.
The grid Battlemap, accurate to 0.5 m of the real world SGC set.
Close up on the platform details.
Players can play from the gate room and control room.
An art test for a Battlemap/Tileset contract. Based on the Gateroom from Stargate SG-1, set in Bunker buried deep in Cheyenne Mountain.