Roles: Modeler, Cinematographer, Director, Texture Artist, Material Artist, Animatior, Look Developer, Concept Artist
The Terrorariums are the core environment of the game, completely built by the player. For the cutscenes I built two special 'Cinematic Terrorariums' out of the elements the players had available, but built for pre-recorded footage.
The goal was to have two good looking, but very distinct, environments. One second place, one for first place.
In the mind of the main character, one losing garden, one winning garden.