AAP-003 - Vissualization

Rendered in Unity 2018's High Definition Render Pipeline

Roles: Environment Artist, Modeler, Animator, Choreographer, Cinematographer
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Created in unity for realtime, in engine rendering. The goal was to embrace the new cinematic tools that Unity has developed and build an amazing game environment.
I generated/modelled and animated each ship, modelled the all environment assets (expert the rocks). All characters where created by me in FUSE.