BC-304 (WIP)
Realtime battle cinematic in Unity

Realtime battle cinematic in Unity

Rendered lighting test

Rendered lighting test

3/4 view

3/4 view

Greeble close up

Greeble close up

Rear silhouette

Rear silhouette

Roles: Modeling, Lighting, Texturing, Look Dev, Research

The goal is to match, end eventually exceed the level of detail shown on the original CGI models used in late SG-1 and Atlantis.
I'm still Mid-Greeble, most of the right side is finished. Needs greebles on the left, center top, and interiors for the major rooms.

Rooms that will be built in:
- Bridge
- Hangar
- Briefing Room
- Observation Decks (6)
- Mess Hall (2)
- Bedrooms
- Payload Bay