Spirits: Lancelot Music
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We called on several classical record and asset stores to influence the style of our Lancelot Music.

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The record store provides a medium level of complexity: A few object types, lots of maneuvering room, and a bright and vibrant room to welcome the player.

Lancelot Music is one of my favourite shops. As a space it sort of designed it's self, from the references to the lighting, everything just fit.

My contributions: Modelled and UV'd all assets, created or modified all tiling and trim sheet textures, directed and executed lighting, built shaders, designed post processing, research and layout design.

Spirits is a telekinetic 3rd person shooter set in the 80s.