Roles: Environment Artist, Modeler, Texture Artist, Lighting, Technical Artist
Our Flashback Arcade is based on the Timeout Arcade chain form the 80s. The vibrant sign colours and neon interiors build a stone sense of atmosphere. With the larger assets and more extreme aesthetic the Arcade is near the height of our progression curve before beating the boss. This is where the game feel is cranked up for full immersion.
My contributions: Modelled and UV'd all assets, created or modified all tiling and trim sheet textures, directed and executed lighting, built shaders, designed post processing, research and layout design.
Spirits is a telekinetic 3rd person shooter set in the 80s.